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Armor Systems
In my last post about Armor Class, I spoke about the pros and cons of Armor Class (which are really more like the things I find irritating about it as a mechanic). Let us talk about armor systems as a whole and how they function. Evasion (Armor Class) This is Armor Class. It's evasion, making a character harder to hit. Aside from D&D, it's not an uncommon system. In (new) World of Darkness, armor applies a penalty to attack rolls (and, as attack rolls influence damage rolls,
Helpful NPCs
9 hours ago7 min read


Armor Class: The Good, The Bad, and The Ugly
Armor Class in D&D "just works," but it's not perfect. Where does it hit and where does it miss?
Helpful NPCs
3 days ago4 min read


Armor Class vs. Armor Classes
It is an inevitability that people needlessly demand expansions to the rules of a game for no good reason. They desire options and demand choice regardless of the (usually negative) impact on the rest of the system. Armor Class in D&D is one such arena where being spoiled for choice worsens the game. Today, we're all familiar with the bloated list of armor types and options available to players: padded, leather, studded leather, spiked armor, scale mail, halfplate, full plate
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Dec 23, 20253 min read


THAC0 is Easy If You're Smarter Than a 10-Year-Old
If you'll kindly note the frequency of the phrase "ages 10 and up." I'm feeling bombastic today, so I'm taking a moment to defend THAC0 and descending Armor Class as a whole. Why? Because I was an ignoramus up until today, when I had a flight of whimsy and decided to learn how they work. I am here to report back that neither descending Armor Class nor THAC0 are confusing unless: You are illiterate and/or innumerate. You suffer from poor pattern recognition skills. You are les
Helpful NPCs
Dec 18, 20258 min read
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